Inkhead bosses 3 no damage: Wobbles Run Guide
Review the Wobbles no-hit run in Inkhead, with attack timestamps, loadout observations, and the results confirming five HP on Simple.
What the Inkhead bosses 3 no damage clip shows
The player video “Inkhead bosses 3 no damage” by Lmnaf01 shows a no-hit Wobbles clear on Simple difficulty. Its results card records “HP BONUS 5 (NO HITS!)”, a 0:58 clear time, and a B grade.
The “bosses 3” wording is the uploader’s label—not verified official boss numbering. Wobbles’ name is supported by the in-game banner “WOBBLES GETS BIG!”
This guide covers Inkhead by Trout Land on Roblox, a separate game inspired by Cuphead. The observations below come from player footage, not first-hand playtesting.
Useful timestamps for studying the run
These timestamps refer to the video’s playback position, not the fight timer.
| Video timestamp | What is visible | What to study |
|---|---|---|
| 0:06 | The sundae boss jumps with both boxing gloves raised. The HUD shows HP: 5 and CHARGER. | Watch the raised-glove jump animation so you can recognize it during practice. |
| 0:11 | Wobbles slides or lunges low across the diner floor toward the player’s side. HP remains 5. | Review the boss’s movement and the available space around the player. |
| 0:31 | A red “WOBBLES GETS BIG!” card appears as the boss grows at center-right. HP remains 5. | Use this banner as a clear reference point for the size-change transition. |
| 0:51 | The enlarged, glove-wearing boss stands close to the player. The HUD shows SHOWSTOPPER! and HP: 5. | Study positioning during the enlarged portion of the fight. |
| 1:05 | The results card confirms five HP and no hits recorded. | Check the difficulty and score details before comparing your own attempt. |
These observations establish useful moments to review, but they do not provide exact attack intervals, hitbox measurements, or a complete dodge sequence.
How to use the footage for a no-hit attempt
Practice recognizing the two early movements
Start by reviewing the raised-glove jump and the low slide or lunge. They are visibly different movements in this run, so learning to distinguish them is a practical starting point.
As practice advice, prioritize recognizing the movement before trying to match the video’s clear time. The evidence does not establish a specific safe spot or exact jump timing, so treat the clip as a visual reference rather than a guaranteed input script.
Reassess your spacing when Wobbles grows
The “WOBBLES GETS BIG!” banner marks a visible size change. Later footage shows the enlarged boss close to the player.
A sensible practice goal is to review your spacing around that transition rather than assuming the earlier positioning will remain comfortable. This is advice inferred from the footage, not a verified rule about collision size or attack range.
Treat the displayed weapons as observations, not requirements
The HUD displays CHARGER early in the clip and SHOWSTOPPER! later. Those labels document what appears in this successful run.
They do not prove that either option is required, optimal, or sufficient for a no-hit clear. The supplied evidence also does not establish their damage values or the exact inputs used.
What the results actually confirm
The end-of-run card provides stronger evidence than the video title alone:
- Time: 0:58
- HP bonus: 5 — NO HITS!
- Parry: 2/3
- Super meter: 2/3
- Skill level: Simple
- Grade: B
The card also says “TOP GRADE ON SIMPLE? WIN ON REGULAR FOR MORE!” This run therefore demonstrates an important distinction: a no-hit clear is not automatically a perfect score. The player took no recorded hits but still received a B, with parry and super-meter entries at 2/3.
The footage does not establish the full grading formula, nor does it prove this route works unchanged on Regular or any other difficulty.
Bottom line
For the run labeled “Inkhead bosses 3 no damage,” the verified achievement is a Wobbles no-hit clear on Simple with all five HP intact. Use the jump, low lunge, and growth-banner timestamps to focus your review, then check your own results screen for “NO HITS!” rather than judging success from remaining HP alone.
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